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Letters from America: Words, words, words.
originally posted 11th April 2004— So I attended the Game Developers Conference in San Jose a couple of weeks ago. We know a lot about engendering emotion through novels and films. While telling a story in a game uses different methods of presentation (via cut-scenes and in-game dialogue, for example), we don’t need new theories […]
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On-swa! On-swa!
I’ve just finished playing Ico. It’s a game for the PS2 in which you have to escape from a castle – and take your companion with you. The game is beautifully drawn, and instead of music features a soundtrack of ambient sound: the wash of waves on cliffs, gulls crying on the wing. The light […]